A game about judging other people's messages.

You will decide which message gets send and which doesn't(Green is pass, red is reject)

v1.0

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A bit about the game:

This game was created in one week as the last weekly prototype assignment for the class Major Studio Fall. The prompt is to make a game around a work of art discussed in class and something the previous games in common. I chose the Long Lines Building in NYC and the theme of childhood.

The game was designed completely different initially, (it was about childhood and apocalyptic) but I ran out of time and made this.

Improvements after deadline:

none

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